Is Star Citizen a Scam?

Is Star Citizen a Scam?

Star Citizen has crossed the $700 million mark in crowdfunding. After better than a decade and people are still giving this project money. In fact it has ardent fans who climb up into your underwear and beat you about the head shoulders with a baseball bat for daring to question whether this will ever be finished. This is absolutely astonishing to me.  

The game first started life in 2009.  Think about that for a second.  When this game started development Wii Sports was the number one best-selling game. Barrack Obama hadn’t destroyed the country yet. Larry Correia had only just published Monster Hunter International. George Lucas still owned Star Wars and Marvel Entertainment was an independent studio. A kid born that year is now a high school sophomore.  And the hottest GPU in the world, the GTX 295 could not possibly run the current Alpha build of Star Citizen.

We are being told that Squadron 42 (basically Wing Commander 4) is pretty much done and just being polished.  Consequently, a big chunk of that team is now working on the Player Universe (or PU if you love irony). So we’re almost there right?  Why do I have my doubts?

As Razorfist put it, “Over this entire fifteen year development cycle the only thing Star Citizen has never failed to deliver is… excuses.”

Chris Roberts created one of the all-time great games of the 1990s with the Wing Commander series. It didn’t just raise the bar, it put the bar in orbit.  The story was a combination of Star Wars and Larry Niven’s Known Space, which was totally workable in 1991. Computer Gaming World made it the game of the year for 1991.

 It set the standard for the entire video game industry in terms of what was possible.  Not just in terms of performance but in development budgets.  Wing Commander cost five times what the industry standard was at the time. It was correspondingly rewarding. 

Wing Commander II upped the game by finally revealing the sapient Kzinti-like Klirathi. In Wing Commander III, the faceless pilot now looked like Mark Hamill.  The world it was creating was vastly expanded. There were a number of spinoff games like Privateer and Armada.  

However, the franchise ran out of steam towards the end of the decade. 

Although, it ended with a bang.  Wing Commander the motion picture was a bomb pulling in $11 million against a budget of $30 million. Here’s the big thing about that movie.  It was written and directed by Chris Roberts himself which indicates a level of ambition and narcissism that is rather surprising in a game developer, although granted there is precedent.

Roberts apparently, took this as an opportunity to start failing upward in Hollywood.  He has a bunch of genuine producer credits on films I’ve actually heard of like The Punisher, Lord of War, Lucky Number Slevin, and Black Water Transit.

The last was launched in 2009 which was about the time that Roberts started work on Star Citizen. 

He didn’t entirely leave the video game space during this period.  In 2003 he launched Freelancer, “a spiritual successor to Wing Commander”  It was years late as well as a commercial and critical failure.

On top of that when Chris Roberts started crowdfunding there were some fairly questionable practices. Here’s the first trailer – Imagine.  

As you can see it plainly stated “All Footage Captured in Engine.”  That is a fairly obvious lie, a lot of that was clearly CG.  Granted doing that back then was so common it was arguably a standard industry practice but that was not supposed to be the case in the crowdfunding space. 

Squadron 42 does have a release date: Fall of 2015. With Star Citizen launching in 2016.  Squadron 42 Beta is also scheduled for release in 2020.  In 2019 the FTC had received 129 complaints about Cloud Imperium, I have no idea how many there are now. 

The game is not in Beta. It is still in a barely playable Alpha state.  Or at least that’s what I’m told. My gaming rig, which is not the lowest end out there by any manner or means, can not run it.

The Star Citizen footage of Mark Hamill, Gillian Anderson and Gary Oldman was released for fundraising purposes and there’s no denying that it worked. The game is still attracting investors. Although the fund raising appears to be slowing down quite a bit at the moment.

I’m now having to circle back to the question of was this always a scam? Or was it a legitimate effort that sort of turned into one? Or has it always been honest effort that is incredibly poorly managed?  There is no way to tell without a forensic accounting investigation and given lack of regulation in the crowd funding space I don’t see there being a legal basis to conduct one.

I’ll leave you with this question:

How many games have generated $700 million? Star Citizen is either never going to be profitable or is already profitable because its entire business model is built around developing the game. 

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